An educational game built in Processing designed to help children understand Covid-19 and adapt to lifestyle changes during the pandemic. The game blended interactive storytelling with simple mechanics to make health education engaging and accessible for kids.
My contributions included:
Designed and developed the entire game in Processing.
Incorporated interactive elements to teach pandemic safety practices in a kid-friendly way.
Balanced fun gameplay with informative messaging to support awareness.
Presented at HackHer 2020, where the game was awarded Winner – Casual Coder Category.
This project demonstrates my ability to use game design for education and social impact.